Hi! I'm
Javier de la C.
a
Product UX UI Designer
based in
Las palmas - Mad
crafting intuitive and user-centric digital experiences
(2018 – PRESENT)
Hi! I'm
Javier de la C.
a
Product UX UI Designer
based in
Las palmas - Mad
crafting intuitive and user-centric digital experiences
(2018 – PRESENT)
2023 - Act. | Product Designer
Inari.io
2021 - 2023 | Product Designer
Bolttech
2016 - 2021 | UX UI Designer
Dorna Sports
2013 - 2016 | UX UI Designer
Desigual
2011 - 2013 | Digital Designer
Bershka
2011 - 2013 | Digital Designer
Bershka
2023 - Act. | Product Designer
Inari.io
2021 - 2023 | Product Designer
Bolttech
2016 - 2021 | UX UI Designer
Dorna Sports
2013 - 2016 | UX UI Designer
Desigual
2011 - 2013 | Digital Designer
Bershka
User-Centered
Design
Crafting Seamless
Experiences
SaaS Platform UX
Expertise
Figma & Prototyping
Expert
Enhancing B2B & B2C
Experiences
Enhancing B2B & B2C
Experiences
User-Centered
Design
Crafting Seamless
Experiences
SaaS Platform UX
Expertise
Figma & Prototyping
Expert
Enhancing B2B & B2C
Experiences
How is my design process
Understand
/
01
Before starting any project, it is important to understand the problem I want to solve, the purpose of the project, and its possible impact. We should ask questions like why the project is needed, what goals it aims to achieve, and how it fits into the overall picture.
Understand
/
01
Before starting any project, it is important to understand the problem I want to solve, the purpose of the project, and its possible impact. We should ask questions like why the project is needed, what goals it aims to achieve, and how it fits into the overall picture.
/3-5 weeks/
Understand
/
01
Before starting any project, it is important to understand the problem I want to solve, the purpose of the project, and its possible impact. We should ask questions like why the project is needed, what goals it aims to achieve, and how it fits into the overall picture.
Define
/
02
Once we understand the need, we can define the project's scope and assess our resource limits. This includes identifying the minimum viable product (MVP)—the essential version designed to satisfy early customers and gather feedback for future improvements. Focusing on the MVP will streamline our efforts and guide our decisions.
Define
/
02
Once we understand the need, we can define the project's scope and assess our resource limits. This includes identifying the minimum viable product (MVP)—the essential version designed to satisfy early customers and gather feedback for future improvements. Focusing on the MVP will streamline our efforts and guide our decisions.
/3-5 weeks/
Define
/
02
Once we understand the need, we can define the project's scope and assess our resource limits. This includes identifying the minimum viable product (MVP)—the essential version designed to satisfy early customers and gather feedback for future improvements. Focusing on the MVP will streamline our efforts and guide our decisions.
Research
/
03
Conducting research, interviews, and brainstorming sessions are essential steps to gather insights, ideas, and feedback from various stakeholders, including end-users and the development team. Collaboration ensures that everyone's perspectives are considered and integrated into the project.
Research
/
03
Conducting research, interviews, and brainstorming sessions are essential steps to gather insights, ideas, and feedback from various stakeholders, including end-users and the development team. Collaboration ensures that everyone's perspectives are considered and integrated into the project.
/3-5 weeks/
Research
/
03
Conducting research, interviews, and brainstorming sessions are essential steps to gather insights, ideas, and feedback from various stakeholders, including end-users and the development team. Collaboration ensures that everyone's perspectives are considered and integrated into the project.
Design & Prototype
/
04
Based on the insights gathered, we can start creating quick designs and prototypes to visualize potential solutions. These designs help to refine ideas, validate assumptions, and communicate the proposed solution effectively.
Design & Prototype
/
04
Based on the insights gathered, we can start creating quick designs and prototypes to visualize potential solutions. These designs help to refine ideas, validate assumptions, and communicate the proposed solution effectively.
/3-5 weeks/
Design & Prototype
/
04
Based on the insights gathered, we can start creating quick designs and prototypes to visualize potential solutions. These designs help to refine ideas, validate assumptions, and communicate the proposed solution effectively.
Test
/
05
Once we have a solid proposal and initial designs, it's important to test them with end-users to gather feedback and identify any usability issues or areas for improvement. This feedback loop ensures that the final product meets the needs and expectations of its intended users.
Test
/
05
Once we have a solid proposal and initial designs, it's important to test them with end-users to gather feedback and identify any usability issues or areas for improvement. This feedback loop ensures that the final product meets the needs and expectations of its intended users.
/3-5 weeks/
Test
/
05
Once we have a solid proposal and initial designs, it's important to test them with end-users to gather feedback and identify any usability issues or areas for improvement. This feedback loop ensures that the final product meets the needs and expectations of its intended users.
Results
/
06
After gathering feedback and testing the MVP, the next step is to iterate on the design and development based on the insights gained. This involves making necessary adjustments, adding new features, and addressing any issues identified during testing. Additionally, measuring results against predefined metrics helps to evaluate the success of the project and guide further iterations.
Results
/
06
After gathering feedback and testing the MVP, the next step is to iterate on the design and development based on the insights gained. This involves making necessary adjustments, adding new features, and addressing any issues identified during testing. Additionally, measuring results against predefined metrics helps to evaluate the success of the project and guide further iterations.
/3-5 weeks/
Results
/
06
After gathering feedback and testing the MVP, the next step is to iterate on the design and development based on the insights gained. This involves making necessary adjustments, adding new features, and addressing any issues identified during testing. Additionally, measuring results against predefined metrics helps to evaluate the success of the project and guide further iterations.
Feedback From My Team
"Javier and I worked together at Inari for 9 months, collaborating on shared design system issues. He’s an experienced designer with great ideas and deep Figma expertise. His friendliness, adaptability, and positive attitude make him a pleasure to work with."
Feedback From My Team
"Javier and I worked together at Inari for 9 months, collaborating on shared design system issues. He’s an experienced designer with great ideas and deep Figma expertise. His friendliness, adaptability, and positive attitude make him a pleasure to work with."
Feedback From My Team
"Javier and I worked together at Inari for 9 months, collaborating on shared design system issues. He’s an experienced designer with great ideas and deep Figma expertise. His friendliness, adaptability, and positive attitude make him a pleasure to work with."
Feedback From My Team
"Javier is a reliable, creative designer who delivers user-centered experiences that drive business goals. A proactive team player, he collaborates seamlessly with teams and takes on challenges with enthusiasm."
Feedback From My Team
"Javier is a reliable, creative designer who delivers user-centered experiences that drive business goals. A proactive team player, he collaborates seamlessly with teams and takes on challenges with enthusiasm."
Feedback From My Team
"Javier is a reliable, creative designer who delivers user-centered experiences that drive business goals. A proactive team player, he collaborates seamlessly with teams and takes on challenges with enthusiasm."
Feedback From My Team
"Javi is an exceptional teammate with remarkable Figma skills and expertise in creating mockups. His coordination with front-end teams is outstanding, and his dedication and teamwork make him an invaluable asset to any team."
Feedback From My Team
"Javi is an exceptional teammate with remarkable Figma skills and expertise in creating mockups. His coordination with front-end teams is outstanding, and his dedication and teamwork make him an invaluable asset to any team."
Feedback From My Team
"Javi is an exceptional teammate with remarkable Figma skills and expertise in creating mockups. His coordination with front-end teams is outstanding, and his dedication and teamwork make him an invaluable asset to any team."